AKA Wardogs

IL-2 Cliffs of Dover => IL_2 Cliffs of Dover => Topic started by: 3./JG51_Stecher on February 20, 2017, 11:38:16 pm

Title: Ghost Skies
Post by: 3./JG51_Stecher on February 20, 2017, 11:38:16 pm
Hey everyone.   I hope all is well in AKA land.  I just wanted to give you guys a heads up that we are finally, actually, really, ready to play GS. ;)  We're just putting together teams.  When we have enough (20ish minimum would be nice), we're starting.  Technically the campaign was done and working mid last year, we just couldn't get anyone to commit to lead and manage the Red side.  With the amount of human control the war needs, you can't play without people doing the work on both sides.  Now we've got 69th_Sundog in place and he's doing a really good job the last few weeks.  He's learned the system well enough, so we're set to start when we have the players.  I hope you guys are still interested.  It would be great to fly with you all again.

We had you listed on the Red side from last year, but I've heard Blue is probably the preference now, correct?  I can change you over, no problem, if that's the case.  At the moment we actually need more Blue than Red because 69th have really been showing up strong, along with a few DD and ATAG guys.  We've settled into a Wednesday / Sunday schedule for now, 9:30pm ET launch.  Let me know if anyone needs help with anything.  Hope to see you guys soon.
Title: Re: Ghost Skies
Post by: AKA_MattE on February 21, 2017, 07:57:37 am
Thanks Stecher!

Guys this campaign is good fun! I have flown it quite a bit in the testing stages.  It is very much like our AKA Campaign and Forgotten Skies, it is more tactical in nature, so it is quite different than SOW.  There are some cool features like if you get wounded you have to land within a certain amount of time depending on how wounded you are.   Fuel and other supplies are managed thru the campaign system and of course there is a ground war going on.  I am going to fly some of these for sure, though Sundays are tough for me to attend.

Stecher we are open to fly either side, we don’t have a real preference, let’s see who wants to participate and we can give you a better idea of what side we should jump on.

Thanks!!

MattE
Title: Re: Ghost Skies
Post by: AKA_Relent on February 21, 2017, 12:35:02 pm
Sounds good, assuming times are eastern?  Sundays would conflict with the IL2/46 campaign, but Wednesday's would be more open for me.  With IL2/46 campaign missions and DCS training/Blue Flag it's just a matter of available time and/or if I'm not taking a night or two off from flying during the week :).
Title: Re: Ghost Skies
Post by: AKA_Wiley on February 21, 2017, 04:51:24 pm
 Id be willing to give it a go,i haven't even started COD since SOW4 ended,Wed eves would work well for me
Title: Re: Ghost Skies
Post by: AKA_Goshawk on February 21, 2017, 04:59:59 pm
Yeah, Wed is also good for me but not Sunday evenings. German A/C is fine with me as well.
Title: Re: Ghost Skies
Post by: 3./JG51_Stecher on February 21, 2017, 09:40:47 pm
Yeah, that time was ET, sorry (updated).  Scheduling is difficult, with guys spread around 2 or 3 games now, and we've had Europeans and Aussies interested too.  There's a chance in the future we might move Sunday evening to Saturday mid-day or something.  Not for now though.  If you guys can make Wednesdays, that would be awesome.

It's very much in the spirit of the old Forgotten Skies, but quite expanded in many ways.  Traditional combat requiring local air superiority, strafing, and tactical bombing, is driven by the dynamic ground war, but there's even more strategic management (and bombing/defending) of resources and industry than before.  It's a more complex and interdependent system.

Using a now heavily modified HRCodWar system allows us to be much more open with what can be happening on the map.  Some of the 69th squadron are even planning on full time ground combat roles (driving tanks, manning guns, etc).  That system is open to captured or dead players too.  A couple weeks ago I jumped in a Pz.III positioned in the hills south of Wilmington.  We had strafed out all the flak earlier in the mission, so I rolled up next to their control tower and shot some Blennies as they landed with my main gun.  I won't give up my cockpit most nights, but it was quite satisfying. ;D  Ground unit composition and mobility are entirely open, not a fixed list going station to station, so visual reconnaissance and team communication are critical.  You never really know what you're flying into, making every mission a unique experience.  You can even rescue downed pilots, if they've been nice enough to you ;).

We still have the same TS up, but we've been using ATAG TS more often, since it makes us more visible.
Title: Re: Ghost Skies
Post by: AKA_MattE on February 22, 2017, 04:16:26 pm
Thanks Stecher,

Unfortunately I cant make it tonight, have to work late..  Sucks.

I hope some of the other guys can make it.

MattE
Title: Re: Ghost Skies
Post by: Recon on February 22, 2017, 08:25:34 pm
I haven't flown in awhile but maybe I can try to get some practice in and see if I can play next week.

IL2 COD is still my favorite  :)
Title: Re: Ghost Skies
Post by: AKA_Blasto on February 23, 2017, 08:52:32 am
S!~
 Missed last night- date  / movie night. I propose we fly for the Luftwaffe side as Stetcher stated. I mentioned in passing- to I think Hackl- that AKA had been flying 109's and German bombers in SOW- and would most likely integrate easily into the Blue side. That said- if others would prefer to fly for the Allies- this is the time to hash this out. In fact I had tried to join the Blue side one night almost 3 weeks ago and got kicked- only to find out later that AKA was signed up to fly Allied.
 I vote for flying for the German side- and can commit - for the most part- to Wednesdays- and to some Sundays- if not most. Organized - well done campaigns are not easy to find- yet there  is the one death rule. This does make for a more serious approach- which is mostly good. Those who say crash on take-off- or take a flack hit after a 45 min flight may feel the pain and start to gripe- but remembering FS from years ago- such was the case.
 I think its about time to dust off our gear- grease the throttle lever- and take to the virtual skies of Cliffs of Dover yet again. In my opinion- if we fly Luftwaffe- we join some of the best online WW2 sim pilots there are. I'm out of town Sunday- but if back in time- I will join up and fly. That is if we have decided  which side to fly for. Look forward to seeing some of you guys online soon!

S!~ AKA_Blasto
Title: Re: Ghost Skies
Post by: AKA_MattE on February 23, 2017, 09:44:01 am
Since that is what is needed and we are comfortable with it I am up for flying Blue.

Remember if you die you can man an AAA gun or jump in a tank!

MattE

Title: Re: Ghost Skies
Post by: AKA_Wiley on February 23, 2017, 04:05:26 pm
  Flying Blue is good with me,sorry missed last Wed but can make most Weds and some Sundays,lets talk to the rest of the guys and see if we can draw in a  more AKA,as Blasto stated well organized campaigns don't come along often, so lets make the most we can 
Title: Re: Ghost Skies
Post by: AKA_BUCKY on February 23, 2017, 06:22:51 pm
I'll give it a go...  Sounds great Stetcher!   I'm also good with either side....Blue is fine, especially if you need more Blue pilots.   Whatever you guys want to do.... Same time on Sundays?
Title: Re: Ghost Skies
Post by: 3./JG51_Stecher on February 26, 2017, 06:15:47 pm
Mission tonight, launching in a few minutes if anyone is available.  ATAG TS.

AKA registered over on Blue now.
Title: Re: Ghost Skies
Post by: AKA_MattE on February 26, 2017, 06:20:51 pm
Sorry Stecher, Sundays are tough for me. has the mission started?

Thanks for putting us on Blue!

MattE
Title: Re: Ghost Skies
Post by: AKA_BUCKY on February 27, 2017, 07:14:39 am
Did a couple of sorties last night. This is very cool.  Ground objects and shipping to destroy like the former FS campaigns...recons...sorties with individual objectives to be met. You are up against live enemy pilots.  The server ran smoothly for me.  No lag.  Escorted 110's to shipping targets and strafed a column.  The rules are intriguing and think many would find this very immersive.  I have to re-read the rules though.  For example, when you take off you need to measure fuel use with the intended objectives of the specific sortie.  I took off with 100% fuel without thinking and had to stay up while others landed so that I didn't waste the 3/4's of my remaining fuel. Once you land, your fuel is non returnable to the base reserves.  That worked out OK but I took an unnecessary chance and luckily wasn't damaged on the first go round. I'm planning on flying Wednesday.  Hope to see some more of you guys ...

Bucky

   
 
Title: Re: Ghost Skies
Post by: Recon on February 27, 2017, 07:36:06 am
Sounds interesting, I'm in process of setting up my computer in a new room (my kids took over my man cave... sigh... ) not sure if I'll get it done before Wednesday - both my boys are in end of year basketball tournaments this week/weekend
Title: Re: Ghost Skies
Post by: AKA_Blasto on February 27, 2017, 12:25:14 pm
S!~

 Sounds great Bucky! Didn't make it home in time - well did- but family matters take precedence and I hosted a great group of friends so no flying. I can make Wed. mission- and will try to get in 30 min. early to re-fresh on the rules- and set up my gear again correctly. Thanks for the update Bucky. See you Wed.

Blasto
Title: Re: Ghost Skies
Post by: AKA_BUCKY on February 28, 2017, 10:23:09 am
Forgot to mention... Badger, Hackel and Tepes were flying....
Title: Re: Ghost Skies
Post by: Recon on March 01, 2017, 01:28:39 pm
Which 109 will get in GS ?   I need to practice up
Title: Re: Ghost Skies
Post by: AKA_BUCKY on March 01, 2017, 06:18:54 pm
I has the 4B...
Title: Re: Ghost Skies
Post by: AKA_BUCKY on March 01, 2017, 06:22:56 pm
BTW, comms are on ATAG
Title: Re: Ghost Skies
Post by: AKA_BUCKY on March 01, 2017, 08:16:41 pm
Sry for the collision Mattie...I was trying to clear the runway to the right.  Didn't know your were close behind. Should have gone long... crap
Title: Re: Ghost Skies
Post by: AKA_MattE on March 01, 2017, 08:29:48 pm
We didn't collide,  I am not sure what you hit, I just saw the explosion, I was well behind you.  My computer had some issues after I landed and for some reason TS stopped working.

Good fun and good to fly with you again Bucky!

MattE
Title: Re: Ghost Skies
Post by: AKA_BUCKY on March 02, 2017, 05:33:28 am
I believe we did...unfortunately.  I saw your plane but too late.  Anyway, it was fun...
Title: Re: Ghost Skies
Post by: AKA_MattE on March 02, 2017, 06:05:38 am
Bucky I was five kilometers behind you and in the air when you exploded.   If you collided with another plane it was someone else.

MattE
Title: Re: Ghost Skies
Post by: AKA_Blasto on March 02, 2017, 09:10:53 am
S!~
 Pretty fun. Loaded up a BF109E4B / 73% fuel / full ammo/ 4 50kg bombs. Took off from Tangmere- thinking first we were CAP- but then loadedbombs on for a run up towards Redhill. In the loading up- missed it on comms that Bucky was coming up from Farmsborough. Climbed out- looking to meet with Bucky- was found by Stetcher and Tepes. They guided me to an obscure- difficult to spot from more than 1500m crook in some rivers- W of Redhill. Was directed to drop on a factory building next to some factory stacks. Armed bombs- dove at a deep angle- dropped from about 500m- direct hit- fires. Pulled out- climbed and met Bucky near Maidstone. Had taken aaa fire on my bomb run- so had no airspeed or altimeter gauges. Bucky made a drop- or thought he did- later looked at stats and saw no bomb loaded- but fun practice run anyhow. Flew back S past Wilmington- then W up the coast towards Tangemere- where others were reporting enemy fighters. Got to the area- immediately got  hit by enemy fire-wounded bad- dove and made an emergency landing at Tangemere. Looks like  I landed with 2 of my 50kg bombs still with me-hehe. Some script.

- Power plant No. 7 in sector AO24 was hit by an air attack and has been shut down.Enemy broadcasts report a massive fire has spread into the nearby town, causing the death of 1 civilians. Observers blame Axis_AKA_Blasto|Detonation
 11.42 - Axis_AKA_Blasto gets back to base in sector AJ20.
 11.42 - Axis_AKA_Blasto is moved to the hospital. The surgeon on call checks him and then leaves him to nervous and inexperienced students, who stitch and bandage the wound in his left lung...
 11.42 - Axis_AKA_Blasto returns his Bf-109E-4B#04 to the AXIS base in sector AJ20. Unloads a total of 2,120 rounds of ammo, 2 bombs. His Bf-109E-4B#04 can't fly due to 13 damaged systems

Great fun. Will get up to speed and have to be added to the Axis side. had to fly under Axis_AKA_Blasto- whatever. I'm in for Sunday. Love jabo runs.

S!~ AKA_Blasto
Title: Re: Ghost Skies
Post by: AKA_MattE on March 02, 2017, 10:19:55 am
Yes it was a good time!  I got a piece of a Blenheim and got back safe despite getting hit by a mineshoosegaboot, those damn boats are deadly, the thing must have hit me 10 miles away!

MattE
Title: Re: Ghost Skies
Post by: AKA_BUCKY on March 02, 2017, 01:16:01 pm
Matte, that sure makes more sense.  I thought we were adequately spread out on approach.  I was getting off the field to the right. The plane I collided with could have been taking off or landing.  Maybe they were not on comms cause nobody said anything... Makes me feel better that it wasn't you though...   ;)