AKA Wardogs

IL-2 Sturmovik 1946 => IL-2 Sturmovik 1946 => Topic started by: AKA_Relent on February 25, 2018, 10:56:39 pm

Title: Minor issue to fix for Okinawa campaign
Post by: AKA_Relent on February 25, 2018, 10:56:39 pm
I noticed that the AO-14 airfield only has 50 fuel, so I looked at the status prior to the first mission and it also had 50 fuel.  I think I need to make some adjustments to the road network to make the waypoint closer to the airfield, so the rest of the fuel would count towards the airbase.

I'll try to get this fixed during the week.  Otherwise, did it play OK for everyone?  The waypoints may seem a little scarce, but it's a small island relative to the battle fields we've been flying the past few campaigns.  Do you think I need to add a few more to increase the number of turns from one end of the island to the other?  Or is it OK the way it's laid out?

S! Rel
Title: Re: Minor issue to fix for Okinawa campaign
Post by: AKA_Taipan on February 26, 2018, 07:13:26 am
I like it Rel.
It adds more planning and urgency to the decision making process.

Cheers

Tai
Title: Re: Minor issue to fix for Okinawa campaign
Post by: AKA_Goshawk on February 26, 2018, 08:14:23 am
I thought it was quite hectic and fun.
Plus, I got the added privilege of shooting down that pesky Taipan before he could slither away.

:)

Gos
Title: Re: Minor issue to fix for Okinawa campaign
Post by: AKA_Big10 on February 26, 2018, 08:20:35 am
I had no problems.
Title: Re: Minor issue to fix for Okinawa campaign
Post by: AKA_Ramstein on February 26, 2018, 05:12:33 pm
i really didn't check the roads much,,, .. sorry   :-[
Title: Re: Minor issue to fix for Okinawa campaign
Post by: AKA_Greywolf on February 26, 2018, 08:14:01 pm
No prob's from my perspective. Other than the map location glitch. For those guys that will need to use the drop smoke button to try determine their map location, the glitch will be problematic. One more reason to think about turning on the my plane Icon on in the game map.

Just a thought.

S! Grey
Title: Re: Minor issue to fix for Okinawa campaign
Post by: AKA_Relent on February 27, 2018, 10:04:04 pm
Thanks Guys, I'll leave it as is then (less work for me :) ).

I fixed the road issue with AO-14_Airfield, so now it's closer to the actual airfield and it's counting all of the fuel.

I replaced the J2M3 with the J2M5 as the '3 model had a messed up gunsight that was too high, causing rounds to fall short of the crosshair (also updated the practice mission).

I fixed a problem with the AI B-25J1 loadout (I saw an error in the dogfight server), putting the correct loadout name (also fixed the practice mission).

I've reset the campaign to the starting point, so commanders, you can make your moves whenever you're ready, meaning we can start this Sunday if desired.

S! Rel
Title: Re: Minor issue to fix for Okinawa campaign
Post by: AKA_Goshawk on February 28, 2018, 08:35:11 am
Outstanding!!!
Thanks, Rel. I'll get a post out to the masses
Title: Re: Minor issue to fix for Okinawa campaign
Post by: AKA_Taipan on February 28, 2018, 10:10:49 am
Great job Rel.
I greatly appreciate everything!
For the record Gos vulched me!  Therefore, I am offering a really big bottle of Saki to anyone from his side who shoots him down during the campaign! ;)
Also, I'm not sure if I mentioned it Gos,  but I sat in a Spitfire!
Let slip the sheep of war! :o

Cheers

Tai