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Topics - HellCat (Sully)

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2
DCS Series Flight Sims / DCS 2.5.3.22877 Open Beta update 10/16
« on: October 16, 2018, 08:55:20 am »
 DCS World

    Input. The default device profiles will no longer creating conflicts with load along with the player profiles. The default device profiles can be loaded only manually via the LOAD PROFILE button in the input panel.
    ME. Part of the ship's tab Suppliers incorrectly displayed in ME - fixed.
    ME. A-10. Corrected weight of the double launcher of AIM-9.
    ME. Fixed GUI Error when player try to scaling map after use Mission generator in some case.
    CHN ground crew voiceover updated


DCS F/A-18C Hornet

    Hornet Campaign add CN localization


DCS Black Shark

    ME. Ka-50. Fix GUI Error when select INU FIX Point for helicopter copy.
    ME. Ka-50. INU FIX Point and Navigation target points tab will not remains after change helicopter type from Ka-50 to any other.


DCS Flaming Cliffs

    MiG-29. Updated textures of cockpit.
    MIG-29. Corrected input profile.
    MiG-29. Added EN and RU flight manuals.
    Su-33 at T/O position 3 will not take-off earlier than 1 & 2 on Kuznetsov deck.


6
DCS Series Flight Sims / Mirage update coming
« on: October 12, 2018, 05:26:57 am »
From Razbam

Quote
So now we have most of the information the AdA is sharing with us for the M2000C complete avionics overhaul, once we get all we need, we'll put it to a complete new level...



7
DCS Series Flight Sims / Update warning from Recon
« on: October 10, 2018, 12:04:09 pm »
AKA_Recon
WARNING - and I might be too late:  @everyone  I am hearing that today’s patch is screwing up people’s controls again. You can back up your current controls by copying into another folder the files in C:\Users"yourname"\Saved Games\DCSopenbeta\Config\Input.
ie. I might have lost all my Hornet's bindings

8
DCS Series Flight Sims / DCS: F-14 by Heatblur Simulations Reveal Stream
« on: October 07, 2018, 12:37:20 pm »
website states this module will become available "in winter"



9
DCS Series Flight Sims / AKA DCS Multiplayer Direction meeting take away
« on: October 05, 2018, 04:58:37 am »
Was a great meeting!

I think this is the take away correct me if I'm wrong

We will decide before each round of Blue Flag what side we will fly

Find a few aircraft you enjoy and will practice with.
(E.G. Blue F-18/F-15 Gazelle/Huey--- Red SU-27/ MI8)

We will need to assess the squad choices to make sure we are covered for all roles necessary (Although on blue I think were covered) 

We are going blue next round of "Blue Flag"

When a Blue Flag round is running we fight on flight nights (If it's down for some reason we switch to Training)

When a Blue flag round isn't active we train or coop PvE utilizing our server or the blue flag server.

Training will involve Wingman muti-ship tactics ,brevity ,and of course ground pounding.

We will start flying the F-5 in anticipation of flying on the cold war server....We will evaluate that situation as necessary.

One thing we didn't talk about was Comms ....I suggest we use our Teamspeak for main comms and Discord if there are issues with the main. I think we should make sure everyone who fly's DCS is familiar with how to use the discord chat before they need to use it so on war nights we aren't spending an hour getting comms setup. It's easy and there are several of us who can if your having issues.....

We will try to get SRS up and running


Did I miss anything?

10
DCS Series Flight Sims / Example of coop we can run one night
« on: October 05, 2018, 04:19:08 am »
Would require planning on our part and if no one looks it over to much ahead of the actual sortie we may all be surprised at what comes up  ......

Hercules Down







*  Updated to version 1.5 - July 21, 2018 - added limited CTLD functionality - player flown UH-1 or Mi-8 now can effect the rescue.  If players choose a helo role, AI Chinooks will be disabled  *


2 hours ago, a USAF Special Forces C-130 made an emergency landing on the Iranian controlled Larak Island. 

The crew managed to land the aircraft on a road, but it hit rocks and spun out of control, breaking up and catching fire. The crew members have made their way to the shoreline, but the Iranians have mounted a military effort to capture them.

We must rescue these crew members before the Iranians can take them prisoner.

Flyable aircraft include:

A-10C
AJS37
AV-8B
F-15C
F/A-18C
KA-50
MI-8
M2000C
UH-1H

The mission includes custom voice overs, knee boards and triggers to try and make it as realistic and fun as possible.  Tested on DCS Open Beta 2.52.  YMMV on other versions. 

NOTE: This is my first attempt at a multiplayer mission & any feedback is welcome (just be nice about it)

Fly a Combat Air Patrol or "On Call CAS" mission over Larak Island to protect the downed crew members and the rescue helicopters.

Pontiac 11 (CH-47D x 2) will launch from KASAB at 07:30 and proceed to Larnak Island to rescue the downed aircrew.  Blue Air's mission is to protect the friendlies on the ground at Larnak, and provide CAP for the rescue effort.  ETA for the choppers to reach the crew is 07:55.

An Iranian response is anticipated, so keep your guard up.  You are cleared to fire on any Iranian aircraft, ground unit or seaborne vessel within 10nm of Larnak Island.

*** F-15C, F/A-18C, A-10C, AV-8B, UH-1H and the Mirage 2000 have custom knee boards installed.  Mission briefing is available in game there ***

FREQUENCIES

129.05  - STRIKE PRIME VHF
317.4    - STRIKE PRIME UHF
229.6    - TEXACO 21 (TANKER)
287.5    - ARCO 31 (TANKER)
378.5    - SHELL 11 (TANKER)

TACANS

01X - USS TARAWA
11X - SHELL 11
21X - TEXACO 21
31X - ARCO 31
76X - USS STENNIS
84X - KASAB AIRBASE

***************************************************************************

NOTE:  There is no set time for the mission to end.... The goal is to pick up the downed crew members and bring them back towards Kasab.  There are some ground targers, seaborne target and hostile aircraft to contend with.
 
Download
https://www.digitalcombatsimulator.com/en/download.php?iblock_id=1&id=3301293&goto=%2Fupload%2Fiblock%2F570%2FHERCULES_DOWN_1P5.miz


11
Virtual Reality / Well no Pimax for me
« on: October 02, 2018, 01:15:29 pm »
Someone just paid me $1420.00 for my $600 Pledge  8) VR will have to wait.

12
DCS Series Flight Sims / MIA for Awhile
« on: October 01, 2018, 03:34:43 pm »
All my parts came in for my new race/fly sim rig ....My game room is ripped apart as well as my system ....I have some modding to do to the pit in order to make it dual purpose...that will include a little welding and cutting......you know how it goes ..."well as long as i have this stuff out may as well paint the room too" next thing you know it's a steam roll....I'll still try to make the meeting Thursday ....

13
DCS Series Flight Sims / update to the Buddyspike gadget
« on: September 30, 2018, 05:12:41 am »

We have released a new gadget to - http://gadget.buddyspike.net
This gadget has now merged both maps gadgets into one, you can select the different map from the top drop down list.
Following the new gadget, we have also cleared the statistics and started over, you will be able to get your Kill to Death ratio back up! :)

Looking forward to see you all in our upcoming rounds and featured events.
Discord - https://discord.gg/Q5VQnhA
Website - Buddyspike.net

14
Virtual Reality / Pimax 8K & 5K+ Full Review
« on: September 17, 2018, 05:05:34 am »
Doesn't look good for DCS with the Pimax right now at least on full wide view.....The weird thing is it looks great for everything else ....Racing games and other flight sims like IL2 ....And he says its not great because it runs at 30- 40 frames but I think that's what a lot Rift owners get now ..........DCS needs to get their act together for VR optimization ......Video is long but if you watch it all the way through you will get a better understanding of VR in General .... If you want to just get to the game stats it starts at 2:02:00


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